Pages

Wednesday, January 12, 2011

Personal GAME Plan

After visiting the website for the International Society for Technology in Education (ISTE) and examining the National Education Standards for Teacher (NETS-T) the performance indicators that I'd like to strengthen are:

Design & Develop Digital Age Learning Experiences & Assessments:

b) develop technology-enriched learning environments that enable all students to pursue their individual curiosities and become active participants in setting their own educational goals, managing their own learning, and assessing their own progress.

d) provide students with multiple and varied formative and summative assessments aligned with content and technology standards and use resulting data to inform learning and teaching.

Engage in Professional Growth & Leadership:

c) evaluate and reflect on current research and professional practice on a regular basis to make effective use of existing and emerging digital tools and resources in support of student learning.

Personal GAME Plan:

Goals:

1. To engage students in more self directed activities with a student-centered approach, while enhancing their learning through the use of technology.
2. To provide students with a variety of assessments that align with technology standards that can later help to enhance my ability to teach.
3. To consitantly reflect and adapt with the everchanging digital tools and resources that support student learning so that my students and I can benefit from those technology tools.

Action:

1. I will develop multiple projects to be completed in the classroom and outside of the classroom that will give students the chance to be more independent and an opportunity to be more invested in their own learning. These projects will be developed through the use of a blogsite, virtual field trips, FLIP camera skill analysis projects, prezi.com, and voicethread.com.
2. I will teach to the standards and supplement the learning through the use of technology. In order to do this I will need to be "knowledgeable about content, confident, sure that my teaching beliefs will align with the use of technology, and I'll need a supportive culture" (Dr. Peggy Ertmer, Laureate Education, Inc. 2009). I'll also need to search the internet and gather resources that serve as formal and informal assessments.
3. I'll need to continue to research the differing digital tools that are available to my students and I. Tools and resources that I find to be useful and effective in carrying across the objective for a specific topic can then be taught to a class of students.

Monitor:

1. The projects that seem to flow with the curriculum and content standards, and that the students are engaged in will be the projects that I continue to do year after year.
2. If students do not do well on given assignments or assessments, I'll try to take a look at my teaching and see how I can improve for the future.
3. I will try to set aside time each week to research new digital tools and resources so that this objective doesn't go by the way side.

Evaluate and Extend:

To ensure that my goals are met, I'll need to engage students in learning through the use of a variety of technology tools. I'll also need to not only expect my students to be self- directed learners, but I'll also have to be one myself. "Self directed learning is important in technology because technology is constantly changing" (Dr. Katherine Cennamo, Laureate Education, Inc. 2009).


References:

International Society for Technology in Education. (2008). National Education Standards for Teachers (NETS-T). Retrieved from http://www.iste.org/Content/NavigationMenu/NETS/ForTeachers/
2008Standards/NETS_T_Standards_Final.pdf

Laureate Education, Inc. (Producer). (2009). EDUC 6713I-1 Integrating Technology Across Content Areas. [DVD]. Promoting Self Directed Lifelong Learning with Technology. Baltimore, MD. Dr. Katherine Cennamo

Laureate Education, Inc. (Producer). (2009). EDUC 6713I-1 Integrating Technology Across Content Areas. [DVD]. Enriching Content Area Learning Experiences with Technology Part II. Baltimore, MD. Dr. Peggy Ertmer


David Chiarella

2 comments:

  1. David:

    I think that today’s students are more self directed that before when it comes to technology. They have grown up with I pods, computers, and video games. The technology is so vast compared to when I was a child. I remember when I got Nintendo the original game console, so simple to use. But yet older adults had a hard time grasping the concept (aka Parents and grandparents). I remember specifically me and my friends playing the power pad. This was way ahead of its time, it was controller where you stepped on a pad and used it for track games. My grandmother would yell at us for jumping and making so much noise, but we were so sweaty it was a great work out. I have actually brought Nintendo into my class with my old power pad. It’s funny because they still like the power pad, but their faces are “what is this?” I do like how you stated that you want to develop projects that should be completed outside of the classroom. I think it’s very important that students invest more time in phys ed talking and learning about health and nutrition using blog sites and virtual trips. With technology being so advanced it is hard to keep up with it in the schools. But it is even harder to apply technology concepts to physical education.

    Mike Benson

    ReplyDelete
  2. Mike,

    Thanks for your response! I too remember the power pad from nintendo and how much fun it was. I know that you also teach P.E. and I think that it would be awesome to be able to continue to bounce ideas off of one another. It sounds like you have lots of ideas that I could implement in my classroom and I'd love to incorporate some new ideas into my program, especially since I transferred to a new school that isn't as fortunate as some of the other schools I've taught at. I'd love to possibly exchange emails so that we could share some ideas...just let me know if you'd be willing to do the same.

    David

    ReplyDelete